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  • Final Fantasy VIII Logo
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    Final Fantasy VIII: A Tale of Teenage Love & Angst

    “I’ll be waiting… for you…so… if you come here… you’ll find me.” When it came to replaying Final Fantasy VIII for this retrospective, I was spoilt for choice. It’d been notably absent from the Final Fantasy remasters for the longest time, leading to speculation as to whether we’d see a re-release at all. Thankfully, the […] More

  • Final Fantasy Tactics: The War of the Lions game cover
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    Final Fantasy Tactics: A Strategy RPG for the Ages

    Early Final Fantasy titles such as Final Fantasy IV and VI pushed the boundaries for what was possible for role-playing games in terms of storytelling and character development. Final Fantasy VII blew our minds, expanding the scope of what an RPG could be. Then came Final Fantasy Tactics. On the surface, it would appear that […] More

  • Cloud and a crazy large sword
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    Final Fantasy VII Was Messy, Clumsy, and Wonderful

    When my co-editor and friend, Collin Henderson, wrote about Final Fantasy VI, he added a disclaimer that he would get spoiler-y, and I feel compelled to do the same. I won’t spoil a lot, and the things I will spoil are—at this point—common knowledge and fair game for a title released for the Playstation Uno […] More

  • F-Zero X and Wipeout Box Art.
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    F-Zero X and WipEout: The Essence of Nintendo Vs Sony

    Futuristic, anti-gravity racing games were all the rage in the latter half of the 90s. The advent of 3D polygonal consoles had enabled developers to create games where vehicles could travel at incredible speeds on tracks that could twist and loop without concern for real world physics. Many great games emerged from this compelling formula—Extreme-G, […] More

  • Final Fantasy logo of a Warrior
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    The Original Final Fantasy was Almost a Finite Adventure

    The original game in the now-massive Final Fantasy franchise was neither original, nor final. It’s a long running joke now that no game in the series is finite in any way, shape, or form. The original title was to be Fighting Fantasy, but there was already a series of role playing gamebooks under that name, […] More

  • Miles & Kilo videogame title screen
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    Miles & Kilo: A Must Play for Platformer Fans

    Miles & Kilo is a fast-paced indie platformer with the visual style of an NES game. Miles and his dog Kilo embark on an adventure after their plane crashes. There are 5 worlds and 36 levels total. Each world features a boss with a missing piece from their plane. For most levels, you control Miles […] More

  • Cloud stands before the reactor in Final Fantasy VII Remake
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    Final Fantasy VII Remake: Day 1 Review

    Final Fantasy VII was the first game I bought for my original Playstation. In fact, it was the reason I bought the console. Like so many others, it was my initial exposure to the Final Fantasy series and to the JRPG genre as a whole and I instantly fell in love with both. There’s an […] More

  • Twin Breakers cover art with the two lead characters, two paddles, and a ball.
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    Twin Breaker: A Sacred Symbols Adventure Review

    My love for the Brick Breaker genre was born from the original Arkanoid arcade cabinet. As a kid, the game would rapidly drain my quarter supply. I would need the perfect combination of mozzarella and Mountain Dew along with just the right amount of grease on the spinner wheel. The concept of Brick Breakers is […] More

  • Green Mega Man shooting a Shamrock. Done with perler beads.
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    Spirit Hunters, Mercenaries, Uncharted Gaming, and the Joys of Escapism

    We’re sharing what games are trending in our own personal zeitgeist in this week’s edition of We’re Just Playing… Whether you’re social distancing by force, choice, or habit (that’d be me), let’s take a look at what games the 25YL crew are playing this week! Also, in honor of St. Patrick’s Day—and by sheer coincidence—it’s an […] More

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