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  • Spread of all the Phantom Thieves
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    Persona 5 Strikers: The Phantom Thieves Strike Back

    Well, I’ve finished my Persona 5: Strikers playthrough!  It only took about fifteen more hours than I thought it would!  In the end, my game clocked in at around sixty hours. The Phantom Thieves’ new adventure was enjoyable and kept my attention all the way to the end, even though the characters weren’t as dynamic […] More

  • the outline of a woman over derailed train cars and a boy walking toward a sealed door on a cavern
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    Journey Through the Beautiful Dystopia of Paradise Lost

    There’s a rich and beautiful world located beneath the cold, unbearable surface of the alternative World War II backdrop in Paradise Lost. Through the introduction of the game, the player learns through flashbacks and notes that the allies never ended the war, and Germany was allowed to continue its experimentation into nuclear technology over the […] More

  • Niko, Viola and Fenrys sit at a campfire
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    Viola: The Heroine’s Melody Review

    Over the last few years, more and more games have come out with lighter themes and overall more wholesome aesthetics. While some use this as a front and have darker, serious undertones (see Undertale, Pony Island) the idea of a purely feel-good game has always been something I’ve been interested in. I play games to unwind, to […] More

  • the hunter jumps in the air and aims her bow at a distant target. her eagle flies beside her
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    The Pathless: Free as a Bird

    Besides the preinstalled Astro’s Playroom, The Pathless was the first game I played on the PS5. I had played the developers previous title, Abzû, so I sort of knew what I was getting into here. A minimal tutorial and HUD, along with great visuals were a given. However, I didn’t know how quickly I would become entranced […] More

  • The Island of Tsushima
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    Ghost of Tsushima: Honoring Japanese Cinema

    I love open world games. When done correctly, an echoing vista or hellish landscape generates a kind of excitement in me unmatched by side-scrollers, FPS’s, or arena battles. I choose my own fate. I’ll go as far as the map allows me. I will find every secret the game can show me. Ghost of Tsushima […] More

  • The Commando and others confront one of Risk of Rain 2's giant bosses
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    Risk of Rain 2 Exits Early Access with a Bang

    For those not in the know, the original Risk of Rain was a sleeper hit that blended elements of Metroidvanias with rogue-likes and cooperative action games. If I’m not mistaken, it started off as some kind of school project before launching into indie royalty thanks to good word of mouth. For me, it ranks high […] More

  • Doomguy holds an awesome red energy sword known as the Crucible in the air.
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    Doom Eternal 25 Days Later Review

    I’ve gotten around to beating Doom Eternal and while the broad strokes of my Day 1 review still apply, the game changes significantly from the opening hours, ramping up in difficulty and introducing new challenges in ways the first game didn’t. Not that it’s all that different of a game from the 2016 installment, but there […] More

  • Two tourists sit at a giant console where the word TOURYST is spelled out.
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    We Take The Touryst to 100 % Completion

    I have to believe that the vacation isn’t over. It can’t be. Sure, I didn’t just finish The Touryst, I completed it, but it wasn’t a Herculean task. I don’t often complete games, usually because most games tack on tedious, time-filling bits of busy work to make you earn that completion rating, but The Touryst […] More

  • King Knight holds a big gold ring being flown by some Propeller Rats while the sun sets and the Tower of Fate looms large in the background.
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    25 Days Later Review – Shovel Knight: King of Cards

    What started off as a fantastic Kickstarter success story has grown into a full-fledged franchise, and with this latest installment, the main Shovel Knight series has come to an end in the form of King of Cards, at least for now. By this point, the eponymous Shovel Knight and the antagonistic Order of No Quarter […] More

  • sam face yawning
    in

    Death Stranding: Day 25 Review

    While playing through Death Stranding’s long, convoluted story, I alternated between leisurely completing side deliveries and just ploughing through the chapters for the sake of writing this review. I’ve traveled thousands of miles, exterminated multiple BTs, delivered several packages and watched hours of cut scenes before reaching the end of Kojima’s latest yarn. Now that […] More

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